OpenGL 28. OpenGL Basic Reflection (Version 2.0) Just like our shadowing tutorial, this one uses the stencil buffer, but we are going to keep our color buffer enabled to allow us to keep our colors for a basic reflection. More March 25, 2010 2
OpenGL 27. OpenGL Basic Shadows (Version 2.0) With lighting, comes shadowing. This tutorial takes a basic stencil buffer, and uses it as a stencil to draw a basic shadow on to it. More March 25, 2010 11