OpenGL 3.x and OpenGL 4.x came out all of a sudden, but not many people made the switch. Here you will learn how to create a window with an OpenGL 3.2 capable context, which can be used as a basis for further tutorials.
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If you wish to learn OpenGL, then this is the very first tutorial for you. Learn how to create a GLUT window with an OpenGL context, and how to initially setup OpenGL.